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Wizardry Archives




 

Wizardry I

Game Downloads:

 

Apple IIe Apple II release: Download Now

IBM PC MSDOS release: Download Now

IBM PC PC Booter original 1st release (cracked): Download Now

IBM PC PC Booter re-release (cracked): Download Now

IBM PC Kryoflux dump of original 320kb disk with copy protection: Download Now

IBM PC Kryoflux dump of original 720kb disk with copy protection: Download Now

IBM PC Transcopy 5.4 dump of original 320kb disk with copy protection: Download Now

IBM PC Transcopy 5.4 dump of original 720kb disk with copy protection: Download Now

 

Documents & other tools:

 

Download Wizardry I to VII players manual. Download Now

DownloadWizardry I,II,III character editor. Download Now

Download Wizardry Nintendo illustrated manual. (Thanks to GD) Download Now

A note on transfering characters: In order to transfer characters from Wixardry 1 to another scenario you need to load the game with the following command in DOSBOX. This only works for Wizardry 1 through to 3.

wiz2.com wiz2.dsk wiz1.dsk

Start the scenario and goto (E)dge of town, (U)tilities, (M)ove characters and then select the characters you want to move.

In this example your are loading the Knight of Diamonds scenario and transfering your characters from Wizardry 1. The.dsk files are the "Scenario Disks" where your characters are stored. Big thanks to James W. for working this out.

Notes about game versions.

 

MSDOS release: This is the best version to use if your running Dosbox on new Windows hardware. It includes all wizardry games from 1 to 5.

PC Booter: A booter is a game (most common), or program (not so common, but MCS and PCS are examples) that doesn't need any operating system to work. You just stick the disk into the drive and boot, hence the name. Booting games (on the PC) were common in the early and mid eighties. The concept has many advantages for the programmers. They didn't have to consider that any other program were interfering, so they could hook any interrupt they wanted, without bothering to call the original handler. They had the machine entirely for themselves, all memory open for use. No poorly written OS to consider, and the disk could be in virtually any layout (which also was a great thing for protections!).

Of course, the booter concept also had its downsides. You couldn't copy the booting game to harddisk, for example. Since there were usually no files to copy, and the disk was usually protected somehow, it was impossible to store the game on HD. This was of course no problem at first, since HDs were few, far between and expensive! But as HDs became each man's property, booters became a nuisance. You had to keep a lot of disks around just to be able to play your favorite games, even when you had a HD! So, eventually the concept of booters were dropped.

Try the bootable disk emulator here: Flopper.

Apple II release: This can be used on the original Apple II harware or on an Apple II emulator for Windows/MacOS.

Kryoflux images: Copy protected floppy disk images are usually archived with a Kryoflux. You must write these to a floppy disk using the Kryoflux hardware, or convert them to another format with the HxC disk tools.

Transcopy images: Copy protected floppy disk images are sometimes also archived with a Central Point Deluxe Option Board AKA a TransCopy card. This is a very old, but once popular device. You must write these to a floppy disk using a TransCopy card. Note that the Transcopy software expects "IMG" extensions, but to avoid conflicts we must use the ".TC" file name extension.

Some emulators directly support the TC image format. It is possible to convert TC to other formats.